AG02: Introduction to Agile and Scrum for Project Teams

All Prices Are in Candian Dollars

Price :

$1,500.00 $980.00


Course Outline

Project teams need to reset their thinking and approaches to work within an Agile and Scrum development environment by focusing on collaboration and co-creation over command and control, frequent delivery of high-value defect-free products over the one big release, and risk management that is embedded within the process rather than as a separate activity. 

This intense two-day workshop introduces the concepts and practices that enable teams to work more effectively in delivering great products to satisfied customers. Agile and Scrum adhere to three basic ideas:

  1. Satisfy the customer

  2. Use small dedicated teams with the right competencies

  3. Ensure frequent delivery of value

Intended for all members of a project team, this is a highly-interactive workshop which blends lectures and experiential learning activities to provide participants with a deep understanding of the fundamentals of an Agile software delivery lifecycle based on Scrum and other complementary practices.  

Professional Development Units (PDUs) – 14

Course Prerequisites      

  • None

Course Format  

  • Lectures, discussions and hands-on activities

Intended Audience            

  • Project Managers, Team Leads, Business Analysts, Product Owners, Product Managers, Developers & Architects, UI & UX designers, Testers & QA

Virtual Delivery  

  • This course is available for Virtual Delivery. Some conditions apply.

Certification Course         

  • No

Course Outline:

  • Chapter 1 – History of Agile Thinking

    • Why Agile Thinking

    • The Historical Context

  • Chapter 2 – Agile Frameworks, Methods, Practices and Techniques

    • Frameworks (Scrum, Nexus, LeSS, Scrum at Scale)

    • Methods (Kanban, Lean, XP, Prince 2 Agile, etc.)

    • Practices and Techniques (time-boxing, user stories, etc.)

    • Strengths and Weaknesses

  • Chapter 3 – Introduction to Scrum

    • Overview

    • Roles

    • Artifacts

    • Events

  • Chapter 4 – User Stories

    • Roadmap for Value Delivery

    • Backlogs

    • User Stories

    • Storyboard/Story Maps

  • Chapter 5 – Product Planning and Quality

    • Product Planning

    • Estimating

    • Backlog Refinement

    • Product Testing

    • Spikes

    • Refactoring

  • Chapter 6 – Creating an Agile Work Environment

    • Introducing Agile to your Group

    • Osmotic Communications and Team Selection

    • Building Empowered Teams

    • Understanding Team Dynamics

    • Teams and their Spaces

    • Agile Tooling

    • Meetings that Work

  • Chapter 7 – Agile Risk Management

    • Imbedded Risk Management

    • Risk Management Touch Points

    • Risk-Adjusted Backlog

    • Risk Census

    • Risk Burn-down Chart

    • Plotting Risk Burn-down

    • Risk-based Spikes

    • Agile Risk Boards

    • Continuous Integration

  • Chapter 8 – Agile Project Leadership (based on time and interest level of class)

    • What is Agility

    • What is Agile Project Leadership

    • How do you Become an Agile Project Leader

  • Glossary of Scrum and Agile Terms

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