A popular misconception is that Agile work involves little or no planning; the reality is that successful Agile organizations constantly engage in disciplined planning activities and regularly validate plans against what they’ve learned in the course of delivering work incrementally.
Agile planning practices impel organizations and project teams to create alignment on the vision and goals of the work to be done, clearly define how teams will work together to foster collaboration, and identifies the factors in the environment that will help or hinder the team’s success.
In this course, participants will learn about Agile planning principles and practices as they apply to release and portfolio planning. Rolling-wave planning and estimating techniques enable teams to make useful estimates and get moving on high-value work while anticipating emergent changes. Building and maintaining backlogs at the release, product and portfolio level creates visibility into future objectives and supports adaptive planning with minimal overhead. Project chartering activities help set the stage for high performance by getting the team on the same page as to the purpose, value and constraints of the work at hand.
Although these practices have evolved in the context of software projects, these approaches and techniques can be applied to many kinds of work.
Professional Development Units (PDUs) – 14
One of (AG01, AG02, AG04, AG13, AG15)
OR Certified Scrum Master or worked in Agile Team for at least 12 months
Lectures, discussions and hands-on activities
Agile Business Analysts, Agile Project Managers, Agile Practitioners, Agile Product Owners
This course is available for Virtual Delivery. Some conditions apply.
Chapter 1: Elements of a Release Plan
Chapter 2: Getting Started on an Agile Release Plan
Know When You Can Start
Clarify the Release with and Impact Map
Lay the Groundwork with an Agile Charter
Maintain a Useful Product Backlog
Chapter 3: Creating and Executing Release Plans
The Overall Process
Creating User Stores
Make User Stories Useful
More About User Stories
Creating and Using Personas
Chapter 4: Story Maps and Additional Planning Elements
Creating Story Maps
Adjusting Release Plans